Unity3D Scene Chase Cam
A little useless intro: Today i had this problem: i wanted to visaully see how an AI was playing while I was moving my player object on game screen. The best solution i thought of is using an editor...
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This script works well while in Unity Editor GameObject obj = new GameObject("MyObject"); MyScript s = obj.AddComponent(); s.MethodThatInstantiateSomething("argument"); But when calling it in a Android...
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